Holocron

Veermok

Large beast · CR 2
sizeLargecr2
VeermokVeermok
A ferocious Naboo swamp primate that stalks prey, then tears in with bite and two clawed fists, hurling rocks at anything that runs.
Brute
How to run itWade in for the bite-and-two-fists multiattack on one target; if a PC retreats out of reach, pelt them with thrown rocks rather than losing the kill.

Veermok are large, ferocious primates native to the swamps and woodlands of Naboo. They hunt Jimvu and young Hrumphs through stealth and surprise, using powerful claws for gouging and grabbing.

Armor Class 12 · Hit Points 30 (4d10 + 8) · Speed 40 ft., climb 40 ft.

STR DEX CON INT WIS CHA
16 14 14 6 12 5

Multiattack (Action). The veermok makes three attacks: one with its bite and two with its fists.

Bite (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) kinetic damage.

Claw (Action). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) kinetic damage.

Rock (Action). Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 10 (2d6 + 3) kinetic damage.