Holocron

Hrumph

Large beast · CR 2
sizeLargecr2
Hrumph
A thick-necked, four-horned swamp herbivore that lowers its head and gores chargers, slamming them prone with brutal force.
Brute
How to run itBack off and Charge at least 20 ft straight into a target for the extra gore damage and a prone knockdown, then trample whoever it has flattened.

The hrumphs were powerful, thick-necked herbivores native to the Gungan swamps of the Mid Rim planet Naboo.Hrumphs received their name from the loud, deep, guttural sounds they produced. They had four long horns for defense and for the protection of their two long, sensitive ears.

Armor Class 11 · Hit Points 45 (6d10 + 12) · Speed 40 ft.

STR DEX CON INT WIS CHA
21 8 15 2 12 6

Charge (Trait). If the hrumph moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) kinetic damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Gore (Action). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) kinetic damage.