Holocron

Nerf

Large beast · CR 2
sizeLargecr2
Nerf
A large, foul-smelling herd beast that's docile until cornered, then lowers its horns and charges hard enough to flatten a target.
Brute
How to run itBuild distance, then Charge 20+ ft straight in for the bonus gore damage and a knockdown; spit acid only when it can't line up a run.

Nerfs were a species of furry, non-sentient animals raised for their milk, meat, and hide. They could be found on a variety of planets across the galaxy, from Alderaan to Lothal. Despite their usefulness, nerfs were often regarded as disgusting because of their strong body odor.

Armor Class 11 · Hit Points 30 (4d10 + 8) · Speed 50 ft.

STR DEX CON INT WIS CHA
18 10 15 3 12 5

Charge (Trait). If the nerf moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) kinetic damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Gore (Action). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) kinetic damage.

Spit (Action). Ranged Weapon Attack: +2 to hit, range 15/30 ft., one target. Hit: 2 (1d4) acid damage.