Holocron

Vines

Large plant · CR 2
sizeLargecr2
Vines
A mass of living vines, indistinguishable from harmless growth until they snap out to ensnare and crush whatever wanders near.
Lurker
How to run itStay motionless to pass as scenery, then lash a passing PC for heavy damage and a grapple-restrain; hold that one target as Constrict bleeds it each round.

Armor Class 12 · Hit Points 84 (12d10 + 24) · Speed 20 ft., climb 15 ft.

STR DEX CON INT WIS CHA
18 14 12 10 7 4

Constrict (Trait). Creatures grappled by the vines take 4 (1d8) kinetic damage at the start of every round.

False Appearance (Trait). While the vines remains motionless, they are indistinguishable from normal vines.

Vines (Action). Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 22 (4d8 + 4) kinetic damage, and the target is Grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the vines can't constrict another target.