Holocron

Tri-Shot

Tech power · At-will
power-typeTechlevel0concentration
New in SW5eA brand-new SW5e trick: an at-will cantrip that can target up to three creatures within 10 feet of each other; each target makes a Dex save and takes energy damage on a failed save. The damage dice scale with your level.
Target 1–3 creatures within 60 feet (none more than 10 feet apart); each fails a Dex save or takes 1d4–1d8 energy scaled by target count.
Damage
●●●breadth · flexible multi-target cantrip
TargetingMulti
Use whenhitting two or three clustered enemies at once for reliable area damage
ScalingDamage dice double at 5th level, triple at 11th, and quadruple at 17th level.
!Splitting to three targets reduces each die to d4; focusing on one target uses d8 but loses the multi-hit advantage.
energyarea-denial
Pairs withEngineer or Scholar · fights with clustered enemies · high tech save DC build
PlaystyleBlaster

Choose up to three creatures within range, none of whom can be more than 10 feet apart. If you choose three creatures, each target must succeed on a Dexterity saving throw or take 1d4 energy damage. If you choose two creatures, each target takes 1d6 energy damage on a failed save instead. If you choose only one creature, the target takes 1d8 energy damage on a failed save.

This power's damage increases by one die when you reach 5th level (two dice), 11th level (three dice), and 17th level (four dice).

Codex
Casting Period
1 action
Range
60 feet
Duration
Instantaneous
Concentration
No