Holocron

Force Reflect

Force power · Level 1 · Universal
power-typeForcelevel1alignmentUniversalconcentration

⟜ Requires Saber Reflect

New in SW5eThink of Force Reflect as a Force-powered Deflect Missiles. As a reaction, you dampen part of an incoming attack's damage, and if you drop it to zero against energy-type damage, you can bounce the triggering attack back at a visible target within range with a ranged Force attack.
React to a ranged hit: reduce damage by 1d10; if reduced to 0 and the type is reflectable, fire it back at a target within 90 feet.
DefenseDamage
●●breadth · limited to specific damage types
TargetingSelf
Use whenyou are hit by a ranged energy or kinetic attack and want to negate or redirect it
ScalingDamage reduction increases by 1d10 for each slot level above 1st.
!Requires Saber Reflect as a prerequisite; reflection only works if damage is fully negated and only covers energy, force, ion, kinetic, lightning, necrotic, or sonic types.
wardingenergykinetic
Pairs withSaber Reflect · front-line Force casters · builds facing ranged attackers
PlaystyleDefenderStriker

In response to being attacked, you attempt to deflect the attack with the Force. When you use this power, the damage you take from the attack is reduced by 1d10. If you reduce the damage to 0 and the damage is energy, force, ion, kinetic, lightning, necrotic, or sonic, you can reflect the attack at a target within range as part of the same reaction. Make a ranged force attack at a target you can see. The attack has a normal range of 30 feet and a long range of 90 feet. On a hit, the target takes the triggering attack's normal damage.

Force Potency. When you cast this power using a force slot of 2nd level or higher, the damage reduction increases by 1d10 for each slot level above 1st.

Codex
Casting Period
1 reaction, which you take in response to being hit by a ranged attack
Range
Self
Duration
Instantaneous
Concentration
No