Holocron

Implant Message

Tech power · Level 2
power-typeTechlevel2concentration
Same as 5eYou already know this as 5e Magic Mouth — This is Magic Mouth under a new name — same 25-word message implanted in an object, triggered by a condition and recited in your voice.
Encode a 25-word recorded message in an object that plays back in your voice when a specified trigger condition is met.
RitualUtility
○○breadth · planning-ahead scenario only
TargetingSingle
Use whenleaving instructions, a warning, or a trap alert for later
ScalingFlat — no higher-slot scaling.
!Takes a full minute to cast — must be set up before the situation arises.
illusiondivination
Pairs witha heist or infiltration scenario · a party that plans encounters in advance · an Operative or Engineer
PlaystyleScout

You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn't being worn or carried by another creature. Then speak the message, which must be 25 words or less, though it can be delivered over as long as 10 minutes. Finally, determine the circumstance that will trigger the power to deliver your message.

When that circumstance occurs, the message is recited in your voice and at the same volume you spoke. When you cast this power, you can have the power end after it delivers its message, or it can remain and repeat its message whenever the trigger occurs.

The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the message to play when any creature moves within 30 feet of the object or when a bell rings within 30 feet of it.

Codex
Casting Period
1 minute
Range
30 feet
Duration
Until dispelled
Concentration
No