Lock
Tech power · Level 2
power-typeTechlevel2concentration
Same as 5eYou already know this as 5e Arcane Lock — This is your Arcane Lock—word-for-word the same, just renamed (and the spell that suppresses it, Knock, is called 'release' in SW5e). ✨
Seal any door, chest, or entryway you touch permanently; break/pick DC rises by 10 and only designated creatures open it freely.
UtilityDefense
●●○breadth · useful in any secure-area scenario
TargetingSingle
Use whensecuring a retreat route, base, or vault against intrusion
ScalingFlat — no higher-slot scaling.
!Suppressed for 10 minutes by the Release power; a password can also bypass it temporarily.
wardingcontrol-condition
Pairs withdungeon or base-defense scenarios · Release (counter-pair) · a party that fortifies positions
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this power can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this power for 1 minute. Otherwise, it is impassable until it is broken or the power is dispelled or suppressed. Casting release on the object suppresses lock for 10 minutes.
While affected by this power, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.
- Casting Period
- 1 action
- Range
- Touch
- Duration
- Until dispelled
- Concentration
- No