Pull Earthward
Force power · Level 2 · Universal
power-typeForcelevel2alignmentUniversalconcentrationtrue
⟜ Requires Force Propel
New in SW5eA brand-new SW5e trick: a targeted anti-flight power. Choose a creature you can see within range; if it fails a Strength save, its flying speed becomes 0 and it begins to descend toward the ground until it lands or the power ends.✨
Ground a flying creature within 300 feet on a failed Strength save, dropping it at 60 feet per round until it lands.
Control
●○○breadth · useless if no flying enemies
TargetingSingle
Use whenan airborne enemy is staying out of reach or bombing the party
ScalingFlat — no higher-slot scaling.
!Concentration; requires prerequisite Force Propel; does nothing to grounded creatures.
telekinesiscontrol-conditionkinetic
Pairs withForce Propel · parties that fight flying enemies · anti-air tactics
Choose one creature you can see within range. The target must succeed on a Strength saving throw or its flying speed (if any) is reduced to 0 feet for the power’s duration. An airborne creature affected by this power descends at 60 feet per round until it reaches the ground or the power ends.
- Casting Period
- 1 action
- Range
- 300 feet
- Duration
- up to 1 minute
- Concentration
- Yes