Holocron

Pull Earthward

Force power · Level 2 · Universal
power-typeForcelevel2alignmentUniversalconcentrationtrue

⟜ Requires Force Propel

New in SW5eA brand-new SW5e trick: a targeted anti-flight power. Choose a creature you can see within range; if it fails a Strength save, its flying speed becomes 0 and it begins to descend toward the ground until it lands or the power ends.
Ground a flying creature within 300 feet on a failed Strength save, dropping it at 60 feet per round until it lands.
Control
○○breadth · useless if no flying enemies
TargetingSingle
Use whenan airborne enemy is staying out of reach or bombing the party
ScalingFlat — no higher-slot scaling.
!Concentration; requires prerequisite Force Propel; does nothing to grounded creatures.
telekinesiscontrol-conditionkinetic
Pairs withForce Propel · parties that fight flying enemies · anti-air tactics
PlaystyleController

Choose one creature you can see within range. The target must succeed on a Strength saving throw or its flying speed (if any) is reduced to 0 feet for the power’s duration. An airborne creature affected by this power descends at 60 feet per round until it reaches the ground or the power ends.

Codex
Casting Period
1 action
Range
300 feet
Duration
up to 1 minute
Concentration
Yes