Carbon Fog
Tech power · Level 6
power-typeTechlevel6concentrationtrue
Tweaked from 5eYou already know this as 5e Cloudkill — It's your Cloudkill — a lingering fog that damages anything entering or starting its turn inside — but reskinned to cold damage (4d6, no save), with added slow and difficult terrain, and it stays put instead of rolling away from you. ✨
Create a 20-foot-radius icy fog sphere: heavily obscured, difficult terrain, 4d6 cold damage, and 1 slowed level to any creature inside.
ControlDamage
●●○breadth · strong area denial
TargetingArea
Use whenyou want to deny a zone and punish any enemy who crosses it
ScalingFlat — no higher-slot scaling.
!Requires concentration for up to 1 minute; a wind of at least 10 mph disperses it immediately.
coldarea-denialcontrol-condition
Pairs withchokepoint positioning · a party that fights at range · powers that push enemies into the zone
You create a cloud of icy fog in a 20-foot-radius sphere centered on a point you can see. The sphere extends around corners, and its area is heavily obscured. The fog is semi-solid, and its area is considered difficult terrain. Each creature that enters the power's area for the first time on a turn or starts its turn there takes 4d6 cold damage and gains 1 slowed level until the end of its turn. The fog lasts for the duration of the power or until it's dispersed by a wind of moderate or greater speed (at least 10 mph).
- Casting Period
- 1 action
- Range
- 120 feet
- Duration
- up to 1 minute
- Concentration
- Yes