Force Mend
Force power · Level 7 · Light
power-typeForcelevel7alignmentLightconcentration
Tweaked from 5eYou already know this as 5e Regenerate — This is your Regenerate, almost line-for-line, except it does nothing for droids/constructs and only reattaches a severed limb if you're holding it to the stump (no automatic 2-minute regrowth). ✨
Touch an organic creature to instantly restore 4d8+15 HP and reattach severed limbs, then grant 1 HP regeneration per turn for 1 hour.
RitualHealing
●●○breadth · out of combat only, organic
TargetingSingle
Use whenbetween encounters to restore a heavily wounded ally and their body
ScalingFlat — no higher-slot scaling.
!Takes 1 minute to cast — cannot be used mid-fight; no effect on droids or constructs.
healingwarding
Pairs withshort-rest recovery planning · front-line allies who sustain heavy wounds · limb-loss mechanics campaigns
You touch a creature and stimulate its natural healing ability. The target regains 4d8+15 hit points. For the duration of the power, the target regains 1 hit point at the start of each of its turns (10 hit points each minute).
If the creature has a severed part you hold it to the stump, the power instantaneously causes the limb to knit to the stump.
This power has no effect on droids or constructs.
- Casting Period
- 1 minute
- Range
- Touch
- Duration
- 1 hour
- Concentration
- No