Greater Salvo
Tech power · Level 9
power-typeTechlevel9concentration
Tweaked from 5eYou already know this as 5e Meteor Swarm — This is your Meteor Swarm — same four-point level-9 nuke with two damage types, but the bursts are 20-ft radius instead of 40 and it deals 15d6+15d6 (fire + kinetic) rather than 20d6+20d6. ✨
Launch four 20-foot-radius bursts, each 15d6 fire + 15d6 kinetic (Dex half); a creature hit by multiple bursts takes damage only once.
Damage
●●○breadth · multi-zone flexibility
TargetingArea
Use whenmultiple enemy clusters are spread across the battlefield
ScalingFlat — no higher-slot scaling.
!A creature caught in more than one burst takes damage only once, so don't stack all four on the same point.
firekineticarea-denial
Pairs witha spread-out enemy formation · Greater Explosion for single-cluster alternative · a high-Dex-save-DC Tech caster
You launch four projectiles at points you can see within range. Each creature within a 20-foot-radius sphere of each point must make a Dexterity saving throw. A creature takes 15d6 fire damage and 15d6 kinetic damage on a failed save, or half as much damage on a successful one. A creature in the area of more than one fiery burst is affected only once.
The power damages objects in the area and ignites flammable objects that aren't being worn or carried.
- Casting Period
- 1 action
- Range
- 120 feet
- Duration
- Instantaneous
- Concentration
- No