Holocron

Charmer

Feat
sourcePHB
New in SW5eThis is a social-influence feat: Charisma increases by 1 (max 20) and you gain Persuasion proficiency (expertise if you already have it). You can contest a Charisma (Persuasion) check against Wisdom (Insight); success charms the target briefly, unless in combat.
Gain Persuasion expertise and charm a creature for 1 minute after a 1-minute talk if your Persuasion check beats their Insight.
SocialSkillHalf-feat · +1 Charisma
●●value · half-feat, charmed condition potent
Best forthe party face who leads social encounters and has high Charisma
Skip ifyou are in a combat-heavy campaign with few social encounters
!The charm effect fails automatically if you or your companions are in combat with the target, limiting its tactical use.
faceskill-expert
social-faceskill-mastery
Pairs witha Charisma-primary build · Deception or Insight skill investment · a roleplay-heavy campaign
PlaystyleFace

You've master the art of charming those around you, gaining the following benefits:

  • Increase your Charisma score by 1, to a maximum of 20.
  • You gain proficiency in the Persuasion skill. If you are already proficient in it, you instead gain expertise in it.
  • If you spend 1 minute talking to someone who can understand what you say, you can make a Charisma (Persuasion) check contested by the creature's Wisdom (Insight) check. If you or your companions are fighting the creature, your check automatically fails. If your check succeeds, the target is charmed by you as long as it remains within 60 feet of you and for 1 minute thereafter.