Holocron

Medic

Feat
sourcePHB
New in SW5eBrand-new SW5e trick: a field medic who raises Wisdom and Medicine (proficiency or expertise) and can tend to six beasts or humanoids during a short rest. With a Wisdom (Medicine) check, a creature that spends a Hit Die regains its maximum value.
Bump Wisdom, gain Medicine proficiency or expertise, and let up to six allies take maximum HP from their Hit Dice on a short rest.
SkillUtilityHalf-feat · +1 Wisdom
●●value · maximized Hit Dice is strong
Best fora Wisdom-based support character who wants to dramatically improve the party's short-rest recovery
Skip ifyour group takes few short rests or relies entirely on long rest recovery
!The DC 15 Medicine check must succeed per creature — a low Wisdom character may miss too often to be reliable.
skill-expertgeneralist
healerskill-mastery
Pairs withWisdom builds · short-rest-reliant parties · Scholar or Consular

You master the physician's arts, gaining the following benefits:

  • Increase your Wisdom score by 1, to a maximum of 20.
  • You gain proficiency in the Medicine skill. If you are already proficient in it, you instead gain expertise in it.
  • During a short rest, you can clean and bind the wounds of up to six willing beasts and humanoids. Make a DC 15 Wisdom (Medicine) check for each creature. On a success, if a creature spends a Hit Die during this rest, that creature can forgo the roll and instead regain the maximum number of hit points the die can restore. A creature can do so only once per rest, regardless of how many Hit Dice it spends.