Holocron

Shocking Ray

Tech power · Level 2
power-typeTechlevel2concentration
Tweaked from 5eYou already know this as 5e Scorching Ray — It's Scorching Ray reskinned as tech — same three-ray ranged-attack structure scaling +1 ray per slot, just dealing 2d4 ion instead of 2d6 fire damage.
Hurl three ion rays at targets within 120 feet; each ray deals 2d4 ion damage on a hit (spread or concentrate freely).
Damage
●●breadth · flexible multi-target
TargetingMulti
Use whentargeting droids or spreading ion damage across multiple enemies
ScalingOne additional ray per slot level above 2nd.
ionenergyanti-droid
Pairs withShatter (sonic/ion combo) · droid-heavy encounters · a high attack-roll Tech build
PlaystyleStrikerBlaster

You create three ionic rays and hurl them at targets within range. You can hurl them at one target or several. Make a ranged tech attack for each ray. On a hit, the target takes 2d4 ion damage.

Overcharge Tech. When you cast this power using a tech slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.

Codex
Casting Period
1 action
Range
120 feet
Duration
Instantaneous
Concentration
No