Holocron

Remove Curse

Force power · Level 3 · Light
power-typeForcelevel3alignmentLightconcentration
Same as 5eYou already know this as 5e Remove Curse — This is your Remove Curse, mechanically word-for-word -- same touch effect, same cursed-item attunement-breaking clause, just with 'Force power' and 'enhanced item' swapped in for 'spell' and 'magic item'.
End all curses on one touched creature or object; break attunement to a cursed enhanced item so it can be removed.
UtilityHealing
●●breadth · situational but essential
TargetingSingle
Use whenan ally is cursed or stuck attuned to a cursed enhanced item
ScalingFlat — no higher-slot scaling.
!Only removes curses; the curse on an enhanced item itself remains — only attunement is broken.
wardinghealing
Pairs withBestow Curse countermeasure · a support-role Force build · campaigns with cursed item prevalence
PlaystyleHealer

At your touch, all curses affecting one creature or object end. If the object is a cursed enhanced item, its curse remains, but the power breaks its owner's attunement to the object so it can be removed or discarded.

Codex
Casting Period
1 action
Range
Touch
Duration
Instantaneous
Concentration
No