Maddening Darkness
Force power · Level 8 · Dark
power-typeForcelevel8alignmentDarkconcentrationtrue
⟜ Requires Shroud of Darkness
Tweaked from 5eYou already know this as 5e Darkness — It's the Darkness spell scaled way up — a much bigger sphere of unilluminable magical darkness, but now it also hammers anyone inside for 8d8 psychic damage each turn. ✨
Fill a 60-foot sphere with impenetrable darkness; every creature starting its turn inside takes 8d8 psychic damage on a failed Wisdom save.
DamageControl
●●○breadth · area-denial, high level
TargetingArea
Use whenenemies are clustered and you want sustained zone punishment
ScalingFlat — no higher-slot scaling.
!Dark-side power — carries a corruption cost; requires concentration; blocks all light including sub-8th-level sources.
psychicarea-denialmind-affectingfear
Pairs withShroud of Darkness (prerequisite) · high Force save DC build · allies with blindsight or tremorsense
Terrifying darkness spreads from a point you choose within range to fill a 60-foot-radius sphere until the power ends. The darkness spreads around corners. A creature with darkvision can't see through this darkness. Unenhanced light, as well as light created by powers of 8th level or lower, can't illuminate the area.
Shrieks, gibbering, and mad laughter can be heard within the sphere. Whenever a creature starts its turn in the sphere, it must make a Wisdom saving throw, taking 8d8 psychic damage on a failed save, or half as much damage on a successful one.
- Casting Period
- 1 action
- Range
- 150 feet
- Duration
- up to 10 minutes
- Concentration
- Yes