Holocron

Wookiee Hunter

Medium humanoid · CR 6
sizeMediumcr6
Wookiee HunterWookiee Hunter
A lethal Wookiee tracker who lands devastating critical hits and turns a surprise opening into an automatic crit with blade or bowcaster.
Soldier
How to run itAmbush for the auto-crit Surprise Attack, then alternate melee or ranged multiattacks; crits land on 18-20 for triple dice, so press a single target hard.

Armor Class 17 · Hit Points 117 (18d8 + 36) · Speed 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
19 18 14 11 15 10

Brute (Trait). A melee weapon does one extra die of damage when the wookiee hits with it (included in the attack).

Precise Attacker (Trait). The wookiee's weapon attacks score a critical hit on a roll of 18-20. When the wookiee scores a critical hit, it rolls the damage dice three times, instead of twice.

Surprise Attack (Trait). If the wookiee surprises a creature during the first round of combat, the wookiee has advantage on the first attack roll against that creature. If the attack hits, it is considered a critical hit.

Multiattack (Action). The wookiee makes two melee or two ranged weapon attacks.

Vibroblade (Action). Melee Weapon Attack: +7 to hit, one target. Hit: 13 (2d8 + 4) kinetic damage or 15 (2d10 + 4) kinetic damage if wielded with two hands.

Bowcaster (Action). Ranged Weapon Attack: +7 to hit, range 40/160 ft., one target. Hit: 9 (1d10 + 4) energy damage.

Bowcaster Burst (Action). (Recharge 5-6) The wookiee sprays a 10-foot-cube area within 40 feet Each creature in the area must make a DC 15 Dexterity saving throw, taking 9 (1d10 + 4) energy damage on a failed save.