Holocron

Greater Pyrokinesis

Force power · Level 4 · Universal
power-typeForcelevel4alignmentUniversalconcentrationtrue

⟜ Requires Improved Pyrokinesis

Tweaked from 5eYou already know this as 5e Wall of Fire — It's Wall of Fire under a new name—same level, size options, and 5d8 saves—just dealing generic 'energy' damage instead of fire.
Raise a 60-foot opaque wall of Force-fire; creatures caught in it take 5d8 energy damage and suffer 5d8 each turn near the hot side.
ControlDamage
●●breadth · concentration, needs open space
TargetingArea
Use whenyou want to split a battlefield or punish enemies who push through
ScalingDamage increases by 1d8 per slot level above 4th.
!Requires concentration and the Improved Pyrokinesis prerequisite; losing it drops the wall immediately.
firearea-denialcontrol-condition
Pairs withImproved Pyrokinesis · area-control build · high Dex save DC
PlaystyleControllerBlaster

You create a wall of Force-enhanced fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.

When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d8 energy damage, or half as much damage on a successful save.

One side of the wall, selected by you when you cast this power, deals 5d8 energy damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage.

Force Potency. When you cast this power using a force slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.

Codex
Casting Period
1 action
Range
120 feet
Duration
up to 1 minute
Concentration
Yes