Master Heal
Force power · Level 9 · Light
power-typeForcelevel9alignmentLightconcentration
⟜ Requires Greater Heal
Tweaked from 5eYou already know this as 5e Heal — It's your single-target panic-button heal like Heal, but souped up to a 9th-level slot — it restores ALL of one creature's hit points (not a flat 70) and clears charm/fright/paralysis/stun instead of blindness, deafness, and disease. ✨
Restore all hit points to one touched creature and immediately end any charmed, frightened, paralyzed, or stunned condition on them.
Healing
●●○breadth · requires touch; no effect on droids
TargetingSingle
Use whenan ally is near death or locked in a crippling condition
ScalingFlat — no higher-slot scaling (already 9th level).
!No effect on droids or constructs; requires touch range, placing you adjacent to the target.
healingwarding
Pairs withGreater Heal (prerequisite) · a dedicated healer or support role · a front-line ally who can drop fast
A wave of healing energy washes over the creature you touch. The target regains all its hit points. If the creature is charmed, frightened, paralyzed, or stunned, the condition ends. If the creature is prone, it can use its reaction to stand up. This power has no effect on droids or constructs.
- Casting Period
- 1 action
- Range
- Touch
- Duration
- Instantaneous
- Concentration
- No