Holocron

Improved Heal

Force power · Level 5 · Light
power-typeForcelevel5alignmentLightconcentration

⟜ Requires Heal

Same as 5eYou already know this as 5e Mass Cure Wounds — This is your Mass Cure Wounds—same level, same 3d8+mod healing to six creatures in a 30-ft sphere, just reflavored as Force energy (and it skips droids/constructs instead of undead).
Heal up to six creatures in a 30-foot sphere, each regaining 3d8 + your casting modifier hit points.
Healing
●●●breadth · any combat, mass healing
TargetingArea
Use whenmultiple allies are wounded and you need burst area healing in one action
ScalingHealing increases by 1d8 per slot level above 5th.
!Requires Heal prerequisite; no effect on droids or constructs.
healingwarding
Pairs withHeal · Light-side support caster · high forcecasting ability modifier
PlaystyleHealer

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target regains hit points equal to 3d8 + your forcecasting ability modifier. This power has no effect on droids or constructs.

Force Potency. When you cast this power using a force slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.

Codex
Casting Period
1 action
Range
60 feet
Duration
Instantaneous
Concentration
No